A maximum rank level MA player, will never let a bronze one with 10% get that ahead, unless all the other teams are feeding on purpose the bronze and avoiding the highest ranked player.
A Player having 10% or even 20% winratio, cannot compare to someone with 80%, first of all, the ways the highest lvl player have to gain feed, are much more than the lowest ranked player.
And this is something many players have faced before, having other lowest rank teams being in lead, but with good hero play (current heroes), or certain tactics, they managed to turn the game into their own.
Hero play should be there and all players would be good to learn how to proper use heroes.
The game is not only hero or elite related, but these extra units are a good way to gain some nice early game feed.
Snowball comes when a unit/s are able to give a lot of bounty, even with high effort, doesnt mean a unit should give a lot of extra income to a player/s. For a 10% bronze player to be able to snowball, then that player either got a lot of on purpose feed or got feed from a player that doesn't know what to do, which is not something that is happening often.
Still a good player is able to see that and will do something about it, so comparing a good experienced player to a new unexperienced one, doesn't lead anywhere because we all know the results.
Hero being able to dominate is not something that i said its happening only on premade games, there, the amount of feed even from heroes is reduced since players know the game and they know who/what to avoid, but in public games heroes like colossus and spell casters are able to dominate very easily.
Ghosts can be very good, specially if a player knows how to play a ghost hero, but biggest issue with ghosts comes on how easily they can kill certain heroes, specially if you get x2 ghosts.
But we go way offtopic with these so its better to create a new thread and keep it there.