Over the last several years, the Marine Arena Development Team has grown. What started out as Crayon working by himself with the occasional help from Fuglypump has grown into a giant community of active people participating in the game.
Below is a list of the MA Development Team members. If you enjoy this map and wish to donate to any of the Map Editors, you can do so below. Donors receive options for special skins and color selection in the map (all cosmetic, of course). To activate donor perks you must get your Paypal receipt and send it to one of the ACTIVE Developers so we can add you to the map.
For more information on the donor perks, please see this thread:
Donor PerksKIWA IS THE CREATOR AND PUBLISHER OF EU MARINE ARENA 1.0.0
Roman and Josin are responsible for MA 2.0 in US, SEA, and KOR.
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DEV TEAMRoman (main US developer, SEA and KOR publisher)He has been publishing to the SEA server since nearly the start of 1.0, and now currently publishes to SEA and KOR aswell as currently being the main Dev for US MA, and tries to keep the forums in order.
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Josin (US Map Editor & Forum Admin)Began contributing to Marine Arena as a Map Editor in October 2011 by providing balance changes and bug fixes. Josin has done extensive work rewriting many of the triggers in order to greatly reduce lag. He also created the testing system our beta testers use from the ground up as well as revised the donor and contributor codes to allow people to use a variety of commands for fun. Josin is also the main Admin for the forum since Ash is no longer here. Prior to being a map editor he was a Grand Contributer here on the forums.
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OneTooManyLead Balancer for Marine Arena. Has been contributing balance data for Marine Arena for roughly more than a year as of November 2011. His work has made balancing the game light years ahead of where we were by making gut-feeling changes by creating spreadsheets and hard data to show where imbalances lie. He also created Youtube videos detailing many of the latest changes every week or so.
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NanoStormBegan contributing to Marine Arena as an Occasional Editor in August 2012 by providing trigger changes and bug fixes. NanoStorm has done some work on the triggers in order to greatly reduce lag, he is also the Main Dev for Arcade Arena. Also known as xSNano on Bnet.
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Kiwa (main EU developer and publisher)Kiwa is the developer of the European version of Marine Arena. His version is based on the original Marine Arena 0.0.9 from SC2 Beta Phase, but he has taken it in a separate direction from the NA/SEA. Kiwa is responsible for every change made to the EU version of the game.
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Ash (Retired US developer and publisher)Retired developer of the published Marine Arena 1.1 BETA and responsible for all changes prior to October 2011 (when we allowed some more people to begin contributing). Was given the map from Crayon shortly after he went through some life changes in 2010 that prevented him from dedicating more time to the project.
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Crayon (Original Creator, now retired)Creator of Marine Arena. Worked on the map since the closed beta, up to just over a year later and made his final publish to Marine Arena 1.0. This version is still live today and is what the current game is based on. Crayon has stated that there are no plans for his return to the map, and he is very happy with the current evolution since his last published release, and thanks and wishes everyone involved with the map up to this date the best.
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Fuglypump (Retired US Developer and Forum Moderator)Worked on Marine Arena with Crayon and Ash, mainly through trigger editing, was responsible for creating the voting system, leaderboard, donor system, statistic tracking and bank file encryption. Fixed dozens of major lag issues with both unit data and trigger errors.
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Other Notable Members of DEV Team(not accepting donations)EuryleiaBeta tester for the game since it's inception during the Starcraft II beta phases and her most recent contributions have been to the hero system. Euryleia came up with the idea of purchasing hero levels as well as the concept behind each hero ranging from the Dark Templar, High Templar, Colossus, Thor, and more recently the Spectre and Archon revamps.
[Euryleia is not accepting donations at this time]