Marine Arena


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 Post subject: Re: Next Update 2.2xx
PostPosted: 02 Apr 2019, 22:04 
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Joined: 26 Jan 2017, 19:46
Posts: 54
Let's make a smaller nerf on disruptor and just a price increase for corruptor. If those changes doesn't work we nerf further.
Too big changes make another unit OP.

PS I like the changes, especially on Thor, Odin and ghost


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 Post subject: Re: Next Update 2.2xx
PostPosted: 03 Apr 2019, 19:19 
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Joined: 14 Jul 2017, 15:42
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yea what about just increasing the cost for disruptor by +50 or even +100 and keep the splash / damage scale?
After that nerf disruptor will deal only 190 Damage with +9 if my maths are correct


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 Post subject: Re: Next Update 2.2xx
PostPosted: 04 Apr 2019, 00:41 
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Joined: 03 Jan 2017, 19:03
Posts: 342
More changes added.


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 Post subject: Re: Next Update 2.2xx
PostPosted: 04 Apr 2019, 12:01 
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Raiden wrote: More changes added.
no offense but doesn't a health buff just make a class more noob friendly and less paying off? :mrgreen:

the missing damage will still make disruptor pretty weak against higher tier merc


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 Post subject: Re: Next Update 2.2xx
PostPosted: 04 Apr 2019, 12:20 
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Joined: 04 Jan 2017, 11:04
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Yea honestly more hp or shield doesnt matter at all if its a change that small. Just give it the scaling back so it doesnt get outscaled by everything. To 10 from 15 damage is an insane nerf. Its 33% less the scaling

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 Post subject: Re: Next Update 2.2xx
PostPosted: 04 Apr 2019, 12:26 
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Joined: 04 Jan 2017, 23:33
Posts: 267
is funny cus gonor is whining about not having his disr nerfed and he plays them all the time and andriu is whining about corros while he plays those all the time :D

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 Post subject: Re: Next Update 2.2xx
PostPosted: 05 Apr 2019, 16:37 
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Joined: 14 Jan 2017, 12:48
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Crow wrote: is funny cus gonor is whining about not having his disr nerfed and he plays them all the time and andriu is whining about corros while he plays those all the time :D

thats why you should always consider where feedback is coming from ^_^
generally speaking feedback from any player who only to 1 or 2 strategies is invalid for the most part, as thoose players only see things from their point of view.
one must both play and play against to give qualified feedback concerning a unit, and that sadly already excludes 90% of the players


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 Post subject: Re: Next Update 2.2xx
PostPosted: 05 Apr 2019, 17:04 
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Joined: 04 Jan 2017, 11:04
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well if you consider the fact that im the only one that plays disruptor i think my feedback should be worth a bit more than others on that matter.

in general i like this patch but if i had to comment about other stuff to make my feedback worth something im pointing out that i dont like the reaper change, and that the kerrigan ability wont be any good at all. its a damn ultimate. an ability dealing 100 damage is worthless. but since kerrigan is never played i dont really care about that

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 Post subject: Re: Next Update 2.2xx
PostPosted: 05 Apr 2019, 19:12 
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Joined: 14 Jul 2017, 15:42
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I just started playing again and test out pretty much everything - disruptor included
Just played them a bit more than others because I use them in ladder as well and I'm used to the mechanic

and I can tell that such a damage nerf will most likely make the unit not viable anymore compared to the other dominating elites such as raven, reaper, bc ( corruptor )

prefer instead of a HP buff a HP nerf over a damage nerf


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 Post subject: Re: Next Update 2.2xx
PostPosted: 05 Apr 2019, 21:29 
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Joined: 04 Jan 2017, 11:04
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if anything i believe we dont change the disruptors except for the price of them. they are not bad but people are not trying them because they are so hard. so to solve this you could decrease the price of them so that they dont get punished as hard for trying something new

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