Marine Arena


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 Post subject: Some considerations
PostPosted: 11 Jan 2018, 11:39 
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Joined: 08 Jan 2017, 12:00
Posts: 31
Ht is to slow in charging the energy.
Marines are op in early game
Marauders + medivac is op
Templotz too strong as usual. I always hope we remove it.
Thanks for the attention


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 Post subject: Re: Some considerations
PostPosted: 11 Jan 2018, 19:52 
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Joined: 04 Jan 2017, 11:04
Posts: 350
so someone except me also thinks ht is actually kinda bad. nice

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 Post subject: Re: Some considerations
PostPosted: 11 Jan 2018, 23:01 
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Joined: 04 Jan 2017, 21:03
Posts: 85
Thx for the post demien. Altough more discusion , explanation or solutions would have been nice also ;)
About marines, double spawn is a must have in all the game and overrun all other morphs, which makes maybe the feeling marines are very strong. I have this feeling for few weeks. Maybe we must look at it.
Templot are strong cause marines are strong behind, else they kind of suck alone, so solving marine problem should fix maybe also templot problem. This unit already received a lot of successive nerf in the last year.
Marauder + medivac is a good combo indeed, cause that suppress the health lost drawback. I dont knwo if nerfing more the healing power can be a solution?
HT may have a slight boost in energy or energy management maybe. But as they can suck energy from storm, I believe it is a thin line.


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 Post subject: Re: Some considerations
PostPosted: 11 Jan 2018, 23:21 
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Game Developer
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Joined: 03 Jan 2017, 19:03
Posts: 118
Maybe you mean "early double spawn" is op?
Because normal marines cant get a nerf, but double spawn we will look it up and include a balance fix next updates.

About marauder and medivac combo, the energy for heal has been nerfed to a lvl where the medivac player needs to go back to regen energy otherwise heal stops.
We will test also something else about medivac which if it works, will make heal even more balanced.

HT regen, hmmm thin line indeed, but for sure i have a few things in mind about HT overall but requires some testing first which will be done in the next days.


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 Post subject: Re: Some considerations
PostPosted: 12 Jan 2018, 15:04 
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Joined: 04 Jan 2017, 21:39
Posts: 84
Just played in a pre after being gone for a long time only to find out that everyone went pure marines. No one made a single elite other then medi to heal the rine tech. Only hero was GH and DT for VP lol. Idk about you guys but that's a pretty shitty game when everyone is just teching rinea. Funny thing is the player who won didnt make a single hero or elite the whole game. Anyone else see a problem when streight marines are winning games? Not much micro or macro....


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 Post subject: Re: Some considerations
PostPosted: 14 Jan 2018, 08:56 
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Joined: 18 Aug 2017, 18:51
Posts: 1
Battle.net ID: Litch#2215
Who were actually playing in that pre?


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 Post subject: Re: Some considerations
PostPosted: 15 Jan 2018, 21:42 
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Joined: 08 Jan 2017, 12:00
Posts: 31
Nvydia lolotor grim me vincent and???


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