Ishkariot wrote: ↑
remove double spawn marines and improve the tech marines, double spawn only supports the mindless rush stuff in my opinion.
improve the tech marines so they have each their own benefits, like tosch counters protosss shield units or tychus is effective vs stuff like zerglings or balls of air units etc.
the tech marines dont effect the game at all, i would love to have a choice to make which actually has a impact on my game and helps me with a small counter vs xxxxxx etc.
the first 30minutes everyone is full on mirco and playing with small costs and high gain but afterwards is rush rush rush, double marines, massing, 2coloburn... if you know what i mean.
Before I see any other strong arguments who isn't in my minds right now I rly agree with this!