Marine Arena


It is currently 16 Dec 2017, 18:40

All times are UTC




Post new topic  Reply to topic  [ 11 posts ]  Go to page 1 2 Next
Author Message
 Post subject: phantoms
PostPosted: 02 Nov 2017, 20:03 
Offline
Newcomer
Newcomer

Joined: 18 Jan 2017, 20:52
Posts: 20
hi, pls nerf phantoms!


Top
   
 Post subject: Re: phantoms
PostPosted: 02 Nov 2017, 20:47 
Offline
Newcomer
Newcomer

Joined: 12 Jan 2017, 15:31
Posts: 13
hi ,

i don't think they need a nerf , imo we need something to count phantoms.


Top
   
 Post subject: Re: phantoms
PostPosted: 02 Nov 2017, 21:02 
Offline
Newcomer
Newcomer

Joined: 04 Jan 2017, 11:04
Posts: 337
ht already counters phants. they beat all mercenaries except air and banelings though so they definitly need a nerf

_________________
Errare humanum est, ignoscere divinum
Vero=best mod.
Vero4admin
https://www.youtube.com/watch?v=yFE6qQ3ySXE


Top
   
 Post subject: Re: phantoms
PostPosted: 02 Nov 2017, 21:02 
Offline
Newcomer
Newcomer

Joined: 04 Jan 2017, 11:04
Posts: 337
fest counters them aswell btw

_________________
Errare humanum est, ignoscere divinum
Vero=best mod.
Vero4admin
https://www.youtube.com/watch?v=yFE6qQ3ySXE


Top
   
 Post subject: Re: phantoms
PostPosted: 03 Nov 2017, 15:55 
Offline
Newcomer
Newcomer

Joined: 18 Jan 2017, 13:18
Posts: 23
festor is trash

Stalkers need buff maybe if u nerf phantoms they will be played more but i have not seen any pubs or premade players play them last 2 months.

also how on earth can you not nerf phantoms like everyone plays them every pre a click phantom wins.

Dark archon needs a nerf

Ghost could recieve a emp nerf rather then changing the way colo works. you just lower festor and ht hp but make emp deal less dmg this way colo and hk can be played more and shield isnt this weak.

Fix flying lurker bug
Somehow oracles dont disable thor and dark archon but they do disable every other hero idk what its supposed to do but its bugged either way
-fluffy


Top
   
 Post subject: Re: phantoms
PostPosted: 03 Nov 2017, 16:00 
Offline
Newcomer
Newcomer

Joined: 18 Jan 2017, 13:18
Posts: 23
Also buff devildog by decreasing speed gained from stim but increase their normal speed alot so they can flee.

Crawlers could recieve a buff aswell.

Medi splash heal needs nerf

atm only 2 mercs get played much phantom and golaith maraider and air getting played a bit but not as often other mercs i never see would be nice to see some diversity once...

hellions need a buff aswell noone plays them.

pls unban.


Top
   
 Post subject: Re: phantoms
PostPosted: 03 Nov 2017, 16:15 
Offline
Beta Tester
Beta Tester

Joined: 07 Jan 2017, 21:33
Posts: 79
Phantom nerf is on the list. What nerf u think should be best?

Dark archon nerf and buff helion I agree 100%

Stalkers prob don't need buff.. U meant Lancer, right? Let's wait and see if phantom nerf is enough. But I have a feeling Lancer need a small buff anyways.


Top
   
 Post subject: Re: phantoms
PostPosted: 03 Nov 2017, 16:22 
Offline
Newcomer
Newcomer

Joined: 18 Jan 2017, 13:18
Posts: 23
yeah i mean lancer

Well idk about phantom tbh maybe make them a lil fatter because they have this giant firepower that can completely stun a whole army OR decrease the base stats and buff the scaling because atm everyone goes phantoms barely does any ups on them just on rine ups. they get super fed without ups and then they switch to temples. Like they are already very op without any upgrades and their scaling isnt very good so they become bad at endgame.


Top
   
 Post subject: Re: phantoms
PostPosted: 03 Nov 2017, 17:55 
Offline
Beta Tester
Beta Tester

Joined: 07 Jan 2017, 21:33
Posts: 79
Sacha wrote: yeah i mean lancer

Well idk about phantom tbh maybe make them a lil fatter because they have this giant firepower that can completely stun a whole army OR decrease the base stats and buff the scaling because atm everyone goes phantoms barely does any ups on them just on rine ups. they get super fed without ups and then they switch to temples. Like they are already very op without any upgrades and their scaling isnt very good so they become bad at endgame.
Maybe just nerf speed dmg and dmg? I like when it's so much different it can be between merc. And about phantoms is small make them not similar to other merc. So imo they should not nerf that way


Top
   
 Post subject: Re: phantoms
PostPosted: 03 Nov 2017, 19:40 
Offline
Newcomer
Newcomer

Joined: 04 Jan 2017, 07:54
Posts: 45
Phantoms are the most played merc now on MA. They realy need a change.
Unban Puffy!


Last edited by veronidis on 04 Nov 2017, 21:50, edited 1 time in total.
Unbanned since 5 minutes


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 11 posts ]  Go to page 1 2 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited
Theme Created by HOLLYSMOKE
Theme updated to phpBB 3.1.3 by KamijouTouma