"well i would recommend you learning how to play against that then since it seems to be the only thing stopping you from winning against "weaker" players"
My problem with medivacs is that they offer too much value to exploit. You can't even emp a ht if the opponent uses a medivac... drop->Story->load. The emp 'spell' has a short delay and it is impossible to emp the ht like this.
I am not a bad player. I play this game for about 10 years now and won vs almost ever mentionable players in pups. solo with rnd. players even.
However, I had a game vs 'Nir' and it looked like a safe win. Then he goes for ht+ medivac and I go 2x ghost just to be safe. Well... not even 1 emp hit the HT (probably one or twice but not when it mattered the most), the drop/load shit was simply too fast. Not even Star Wars has this technology!
Sure, there are more counters than just that, but it isnt worth it since you have to split your attention too much. We both had rnds in our team and my partner was clueless. Nir caught up with me until we were even and finally won since I couldn't do much more.
Tried it with 2x colo once but they too easy to counter when the opponent goes 2ghost. Even the most retard player will be able to kill two colo if you explain it nice and carefully.
Well, I accept some guidance and suggestions... but remember that I play solo mostly (I mean not in a premade team but with a rnd player) and I can't focus my game on countering a single unit or I will lose the advantage. And there is simply no effective method to counter the medivac/hero stuff without splitting too much attention. Just makes me lose the game because I had to go into a passive mode.
PS: Its always the same players who do this (excal, scimitar, boombap etc....) when they are in the disadvantage (especially scimitar he is in love with medivacs).
The current medivacs in ma should be renamed in 'Kamikaze Ship'... they are damn healer ships and not tactical transport stuff.
-A short delay when you want to load your units into the ship so you have to think twice where you want to drop them etc, no more hero emp escape.
-lower flying speed and no 'boost'
Thank you for your time.