Marine Arena


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 Post subject: COLO STUN VOID
PostPosted: 24 Apr 2018, 17:22 
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Colo stun void stuns enemy Colo.
I know it should stun air hero and elites but Colo is not Air Hero neither Elite.


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 Post subject: Re: COLO STUN VOID
PostPosted: 24 Apr 2018, 18:03 
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I like it like this. Adds a tiny bit of fun in colo vs colo battles.

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 Post subject: Re: COLO STUN VOID
PostPosted: 24 Apr 2018, 18:23 
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Not wen u lose 2 Colo and u dont know why. And lose them again. The real problem was the lag i couldnt see the stun star on them because of it.


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 Post subject: Re: COLO STUN VOID
PostPosted: 24 Apr 2018, 18:25 
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well i dont know if it is a bug as colo is considered both like air and ground. If you go desert strike, colossus takes the same place than a air unit, above ground for exemple. And as gustav said that can add a little bit of spice.


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 Post subject: Re: COLO STUN VOID
PostPosted: 24 Apr 2018, 19:22 
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Yea i understand but just write there and COLO!!! not only air heroes and elites.
I didnt know and if u have lag when you do that u wont realise only when its 2 late.
If u dont know its dumb not spicy.


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 Post subject: Re: COLO STUN VOID
PostPosted: 24 Apr 2018, 20:53 
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Joined: 14 Jul 2017, 15:42
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well everyone who plays a bit starcraft knows that Collo counts as an Air unit and if you play collo by yourself you even see the ability and what it does.
and i've never experienced any lags + that seem to be a player problem and not the game on itself.
Collo does kinda count as a Air Hero in that case until it is shrinked to Chibi.
( I might be wrong but I've never thought it would be not affecting other Collos )


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 Post subject: Re: COLO STUN VOID
PostPosted: 26 Apr 2018, 13:25 
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Joined: 02 Aug 2017, 22:23
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Battle.net ID: TPKpaul#2964
Not a bug! Makes Colo viable, can defend against oracles etc.... vs other colo adds a good dynmaic and upgrading to chibi still has the ability but no longer counters air so that could be away to counter this if you struggle with it :)


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