I am against abduct ability in MA, way too op.
I agree that the armor scaling on some units seems a bit off, but would need specific test results to form an opinion on that.
Reducing corrupor cost i disagree, since we will face the same problem again as before the cor/vik nerf that was needed to make air viable again.
I especially like the Kerrigain and Ultralisk changes.
For base defs i suggest to split the upgrades for AA turrets and other turrets, and make a limit on 2/3 upgrades for normal turrets for hp, armor range and damage, while leaving more upgrades available for AA turrets, since AA turrets actually make sense and other turrets are in 95% of cases simply used for abuse, whereas one could aswell get tanks and sentries to defend ones base, while lots of unskilled oponents usually use those to prolong a 20 min game into a 1 hour game until sd hits.
Thors with all ups are quite off i agree there absolutley.
@valhalla this is only a hotfix patch, a bigger patch is coming soon.
I am not like you.
All the things you do, I do a better version of all those things.