Marine Arena


It is currently 14 Nov 2018, 04:53

All times are UTC




Post new topic  Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Change Log 23/10/2018
PostPosted: 23 Oct 2018, 11:25 
Offline
Game Developer
Game Developer
User avatar

Joined: 03 Jan 2017, 19:03
Posts: 257
Latest Update Patch Notes:

Hunter killer Hero:
While Morphing into a “Lurker Hero”, cancelling the morph is no longer possible.
Added in “Hunter Killer Hero Upgrades” under “Upgrade Speed” a +10% Faster Burrow.

Lurker Hero:
Lurker no longer shares the same “Upgrades” with “Hunter Killer”.
New and different upgrades are added ONLY for “Lurker Hero”.
Reduced Base Health to 1200 from 1500.
Increased Base weapon range to 4.75 from 4.5
Added Lurker Hero Upgrade “Weapon Spines” – Gives +0.25 “Weapon Range & 5% Weapon Splash Radius”.
Cost Starts from 150 minerals –> 200 –> 250 for max level.

Thor Hero:
Removed “1 Level” from “Absorption Shield Upgrade” (Total 2 Upgrades from 3)
Absorption Shield gives +15% more resist per Upgrade from +10%.
Cost for “Absorption Shield Upgrade” starts from 150 & 350 max level.
Added 1 more Level for “Weapon Range Upgrade” (Total 3 Upgrades from 2).
Cost for “Weapon Range Upgrade” starts from 150 –> 200 & 250 max level.
Upgrade Values for “Weapon Range” have changed to +0.67 (Air) from +1 & to +0.5 (Ground) from +0.75
After purchasing all x3 “Weapon Range” upgrades, maximum range is the same like before (7 Ground & 12 Air).

General:
Added in loading screen “Images with short but important explanation to help new players”
Thanks to Platanix for adding these images.

Hero Upgrades Leveling Info:
After purchasing a Weapon/Damage Increasing Upgrade, Hero names will be visible as “Hero Name Level 1”.
For example, upgrading "Fungal Growth Damage Level 1, Infestor will show "Infestor Hero Level 1".
Like this, player’s will be able to know how much upgraded a Hero is and avoid or counter as needed.


Top
   
PostPosted: 23 Oct 2018, 13:40 
Offline
Newcomer
Newcomer

Joined: 23 Apr 2018, 12:34
Posts: 88
Battle.net ID: Eyyo#21790
Really like the change allowing you too see the hero levels. Could that be implemented for merenaries as well? (where levels increase with the 300 merc ups)


Top
   
PostPosted: 23 Oct 2018, 14:32 
Offline
Newcomer
Newcomer

Joined: 04 Jan 2017, 11:04
Posts: 554
agreed with eyyo. however can the levels be displayed like this for heroes?

lets say you have an infestor and you got 2 range upgrades 1 speed upgrade and 5 fungal upgrades, then it should say 2/1/5 so you know the levels of all of them and not only the fungal upgrades. same for the other heroes

_________________
+1 anything crow says because he is right about everything




Errare humanum est, ignoscere divinum
Vero=best mod.
Vero4admin
https://www.youtube.com/watch?v=yFE6qQ3ySXE


Top
   
PostPosted: 24 Oct 2018, 14:02 
Offline
Newcomer
Newcomer

Joined: 02 Aug 2017, 22:23
Posts: 108
Battle.net ID: TPKpaul#2964
Agree with Gustav


Top
   
PostPosted: 30 Oct 2018, 14:35 
Offline
Newcomer
Newcomer

Joined: 18 Aug 2017, 18:51
Posts: 79
Battle.net ID: Litch#2215
Why not movement speed upgrades for the lurker? The lurker is so damn slow and easy to kill imo.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited
Theme Created by HOLLYSMOKE
Theme updated to phpBB 3.1.3 by KamijouTouma