Marine Arena


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 Post subject: Change Log 26/11/2019
PostPosted: 25 Nov 2019, 23:44 
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Game Developer
Game Developer
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Joined: 03 Jan 2017, 19:03
Posts: 442
Battle.net ID: Raiden
Gameplay Important Information:

Kill Reward Values:
Every Player now can see by clicking any unit or structure the "Kill Reward Value" that will be given when killing/destroying that target.
The Kill Reward information is given in a form of "Icon when Selecting 1 Unit", a Mineral's Icon is visible which by hovering into it, the reward value can be seen from all "Enemy or Allied" Players.

AoE Effects:
All Unit’s (Mercenaries, Elite Mercenaries & Heroes) AoE Effect’s will no longer damage structures when the main targets were “Unit’s”.
Structures such as “Mercenary Compound’s – Base Defense’s – Command Center’s”, will require to be the “main targets” of the attack in order to receive damage. Damaging unit's with AoE “that stand nearby a structure” will have no damage effect on the structures, however, units that are nearby from a “Structure target”, will receive the AoE damage effect normally.

Mercenaries:

Firebat:
Increased base splash radius from 0.3 to 0.35

Devil Dog:
Morphing to Devil Dog from Firebat Mercenary, increases the Splash Radius by +0.1, going from 0.35 to 0.45
Firebat & Devil Dog Damage resistance under “Firepack Effects” is decreased from 20% to 15%.

Air Mercenaries:
All Air Tier Mercenaries price to build has been decreased from 1800 to 1600.
Rebuild cost is set to 800, and kill reward to 500.

Elite Mercenaries:

Sentry Elite Mercenary:
Guardian Shield now grants damage resistance for “Melee Unit's”, just like ranged ONLY with Kinetic Field Upgrade.

Hellion Elite Mercenary:
Targeting with Hellion does not require a unit, instead any point can act as target, just care with those blank attacks.

Oracle Elite Mercenary:
Fixed an issue with “Revelation Ability” not being able to cast it.

Heroes:

Lurker Hero:
Increased price for “Upgrade Weapon Spines” Level 1 from 150 to 200.
Level 2 and 3 are also increased accordingly from 200 to 250, and from 250 to 300.

_________________
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PostPosted: 26 Nov 2019, 00:33 
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Beta Tester
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Joined: 11 Nov 2017, 00:46
Posts: 150
Battle.net ID: ExCaL#2981
Very fast hotfix and solid changes, awesome!


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PostPosted: 26 Nov 2019, 19:24 
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Newcomer
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Joined: 25 Feb 2019, 17:44
Posts: 29
Battle.net ID: 1881
Hellion Elite Mercenary:
Targeting with Hellion does not require a unit, instead any point can act as target, just care with those blank attacks.
OMG Raiden I love u


Also sentry change and AoE looks rly interesting


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